Sound Design

John Purcell is author of Dialogue Editing for Motion Pictures: A Guide to the Invisible Art, the definitive book on the subject. In this interview with Waves, John was kind enough to shed some light on this somewhat mysterious corner of the audio universe.

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In this interview, Charles Deenen (Need for Speed, Fast & Furious 1 and 2) shares some of his experiences as one of the video game world’s premier Sound Designers.

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Scott Martin Gershin has worked as a Sound Designer and sound supervisor on some of the most popular films of recent years: Star Trek, Hellboy - The Golden Army, American Beauty, Shrek, Blade II, Underworld Evolution, and many more. 

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Waves recently sat down with Bruce Howell, Supervising Sound Editor for South Park, where he gave us a rare backstage glimpse into the hectic creation of what might possibly be TV’s most twisted animated series ever.

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High profile sound designer & mixer Scott Martin Gershin took a few minutes to speak with Waves about his current projects as well as his beginnings in the business.

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In this video, veteran music editor, mixing engineer and composer John Neff (Blue Velvet, Wild at Heart, The Elephant Man, Twin Peaks) share insights about his career in the professional audio industry and the advantages of using Waves plugins in his work.

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In this video, composer, arranger and producer Dean Grinsfelder (Stonebrook, Bounty, The Incredible Hulk, Star Trek) talks about composing music for film, TV and games and the advantages of using Waves plugins in his work.

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